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Showing posts with label organization. Show all posts
Showing posts with label organization. Show all posts

Analisys. No creative process can do without it.

In previous articles we have already established that creativity is a process, and that certain levels of preparation, critical thinking and analysis are necessary for successful creative production.
Even so, in the ICPP or 7-Step model for Integrated Creative Planning & Production I describe here, analysis (or review) is virtually permanent; present in some form or another at every step of the way.

It starts with the client briefing in step 1, but kicks in at full creative force once data gathering has been completed and the “Intelligence” generation process begins (step 2.3).
From there on to the very end of the process, critical thinking and analysis are necessary – for example – to determine which strategic proposal is likely to be the most successful, which idea or ideas have the most potential, which arguments are the most appropriate to “Sell” and/or “Bullet-prove” the creative product, or which media are the most effective to reach specific target audiences.

Analysis is ongoing even when the creative production cycle has ended in step 7, because after publication, the media- and research departments keep tracking and analyzing the consumer- and marketing data generated by any given campaign.
These data and their respective analysis are not only used to measure the impact and effectiveness of the effort, but also as input for the next campaign cycle, for example to fine-tune or modify strategy.

In advertising the strategic-creative process is a permanent, virtuous cycle, with every next campaign building on the knowledge generated by previous ones, combined with the profundization of the team's knowledge of the brand, product(s) customers and markets.
Contrarily, in many organizations  – even large ones – this permanent feed-back and analysis cycle appears to be rather less habitual, in spite of the sometimes astounding pace of change which can be observed in virtually any marketplace, today.

More on creative and strategic thinking tools in my e-book

If you have the time to wrestle yourself through roughly 150 poorly written pages, you can download my thesis in e-book format
The 11 chapters I here present contain everything from the history of creative strategy to competitive environments of permanently accelerating change to an analysis of the Apple's reinvention strategy and the challenges that present themselves to modern, western society and its leadership.

It includes techniques and tools for creative, strategic and systemic thinking and an analysis of why I believe that many modern leaders are failing in creating an innovation inspiring corporate environment and/or in stimulating creative thinking in their peers and subordinates.
Happily not all of it is b-mol: I have found -- and cite -- the thoughts of authors who have interesting suggestions on how to create and foster loyalty- collaboration- and creativity-inspiring leadership, starting with Sun Tzu...

Recent interesting articles on Creativity, Strategy and Innovation

Here are some articles from the last few weeks that I consider worth reading.
I regularly post links to articles like these on my Twitter stream so, if you like my likes and want to stay updated, you might want to follow me: @gerardprins


Forbes: The Only Two Types of Enterprise That Really Matter
Forbes: Sony: How Industrial, MBA-Style Leadership Killed a Once Great Company
FastCompany: Has Innovation Lost Its Meaning?
FastCoDesign: What MBAs and MFAs get wrong about solving business problems
Harvard Business Review: Six Secrets to Creating a Culture of Innovation
Harvard Business Review: The Power of Small Wins
The Atlantic: How So-Called Strategic Intelligence Actually Makes Us Dumber

Am I creative?

Popular believe has it that creativity is reserved to the so-called “Creative Elites”, located at the top of the white-collar chain in so-called “Creative Industries”, e.g. arts, advertising, design, motion picture, engineering, R&D, and so on.
This conviction is probably the most undesirable of all collateral damages caused by industrial-revolution education, and nothing could be less true.

Human beings are born creative, human evolution is the result of that creativity and people apply it in every aspect of their everyday lives.
People consciously or unconsciously use creativity to solve every day problems, but probably the most obvious example of human creativity is lying: the ability to present others with more or less elaborate constructs of alternative truths.

Unlike the many creative skills extinguished by industrial-revolution schooling, lying is the one universal creative social skill that upbringing and education are apparently incapable of eradicating, even though it is most likely the first “do-not-rule” parents and educators bring to bear on a young child: “Thou shalt not lie”.
The richness of the concept and its deep embedding in universal culture is best illustrated through language.
An article on Wikipedia identifies no less than 21 different types of lies, while cognitive science has busied itself with the phenomenon ever since Augustine of Hippo’s “Taxonomy of Lies” (± AD 395).

What is Creativization?

With innovation becoming more and more a decisive factor for corporate survival, and – according to the 2010 IBM Global Survey – a concern for 80% of CEO’s worldwide, it is surprising to observe how few organizations have innovation high on their strategic agendas, or even on their strategic agenda at all.

I believe that innovation starts with creative ideas, while innovation – as seen from a strategic point of view – involves the successful implementation of these ideas within the organization.
Even though in most organizations individuals or small groups may be responsible for the actual generation of new ideas, their implementation is a task that must be shared by the entire organization, and most particularly by its leadership.

The latter is, however, impossible to achieve without the strategic conviction that permanent innovation and reinvention are the only way for an organization to survive and thrive in an environment of permanently accelerating change.

A first problem – according to my research – is that many corporate leaders consider themselves “creative” or “very creative”, while – in fact – they are not; at least not according to classical creative assessment standards.
It seems fair to conclude that leaders who believe themselves to be (very) creative, but are not in fact, are likely to have similar misconceptions about the creative environment in their organizations, the incentives placed on ideation and the openness, receptivity towards the ideas of its members.